Community measurements

Submit your benchmark.

Share a repeatable, stock-system result. Every submission enters a private review queue before it can affect FrameCheck estimates.

Before you test

What qualifies as a correct submission?

Use the game’s built-in benchmark whenever one exists. If it does not, record a repeatable 10-minute gameplay route.

Preferred

Built-in benchmark

Run the complete official benchmark using the exact resolution and settings you enter below.

Fallback

10-minute gameplay test

Use the same save, route, camera path, and actions so another tester could repeat the run.

A valid result
  • Uses stock CPU and GPU settings
  • Has V-Sync and any FPS cap disabled
  • Reports average FPS and, when available, 1% low FPS
  • Includes a public screenshot, video, or benchmark log
  • Separates rendered FPS from displayed FPS when Frame Generation is on
We cannot accept
  • Guessed, estimated, or copied numbers
  • Overclocked or undervolted components
  • Results recorded with a frame-rate cap
  • Short, unexplained gameplay samples
  • Results without proof of the run and settings
01
Test system

What hardware did you test?

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Memory configurationSelect a CPU first
02
Test procedure

What did you benchmark?

Test method

Select a game and FrameCheck will choose the accepted method.

03
Display & quality

Record the exact settings

Resolution
Graphics preset
Upscaling method

Select a game to load its supported options.

Ray tracing
Select supported hardware and a gameOnly choose the level used for the submitted run.
04
Measured performance

Enter the recorded result

or upload evidence directly

Uploaded files are private and can only be opened by a FrameCheck administrator.

05
Final check

Confirm the submission

Ready for review?

Submitting does not publish the result immediately. It will remain private until reviewed.